Handset Component Technologies

Helps clients match technology solutions with demands for displays, batteries, cameras, storage and media, as well as semiconductor components, including baseband & applications processors.

January 7, 2011 14:01 skundojjala

Microsoft announced at CES-2011 that its next generation Windows PC platform will run on ARM architectures. NVIDIA, Qualcomm and Texas Instruments were named as key ARM silicon partners. We think this is good news for stand-alone ARM applications processor vendors such as Texas Instruments (TI) and throws the company a lifeline at a time when the market is moving towards integrated solutions.

By our estimates, the market for stand-alone applications processors in smartphones contracted from 70 percent in 2007 to just under 30 percent in 2009. Vendors such as Qualcomm are driving the baseband-integrated applications processor market and these integrated processors are increasingly gaining acceptance in the smartphone market. The integrated approach is currently popular in the low-to-mid range smartphones but is gaining traction in the high-end as well lately.

Microsoft's decision to port the Windows PC platform to ARM architectures changes the market dynamics dramatically. However, it's too early to tell what impact it will have on Intel as Microsoft hasn't revealed any timeline for these new products. ARM hasn't yet revealed its 64-bit architecture and current generation ARM processors also cannot support graphics computing APIs such as OpenCL. It will take at least another 18-24 months for Microsoft to reengineer its platform for ARM architectures and to build a software ecosystem around it. This should give enough time for Intel to bring power-efficient processors to the market. Intel is expected to feature in Nokia's MeeGo smartphones and tablets in 2012 which we think would be a great psychological boost to counter ARM-based processor vendors.

The likely specs for Windows on ARM architectures are:

• CPU: Dual-core / Quad-core ARM Cortex-A9; GPU: ARM Mali-400 / Third-party GPU

• CPU: Multi-core ARM Cortex-A15; GPU: ARM Mali T-604 / Third-party GPU (Most likely configuration and leading chip vendors such as TI, NVIDIA and Samsung were already announced as licensees of Cortex-A15 cores)

• Custom ARM processor designed by Microsoft and its hardware partners

This move is a good news for NVIDIA, Qualcomm and TI as it opens up new opportunities. Qualcomm already has customer relationships with top PC vendors and is expected to leverage them to expand into the Windows PC ecosystem. This move equally helps the stand-alone applications processor vendors to revitalize their businesses and to compete for higher volume. Broadcom, ST-Ericsson, Samsung, Renesas, Marvell and Freescale could also potentially feature as future Microsoft's partners.

We believe diversified device and OS landscape favors chip vendors as they can avoid the risk of being sidelined by powerful vendors. With Microsoft's support, ARM chipset vendors can now look forward to new markets that were unavailable to them previously.


August 12, 2010 15:08 sentwistle

Hear insights from Stuart Robinson, Director of Strategy Analytics’ SpecTRAX service, who will talk about the important trends in recent global cellular handset model announcements. Join us on Thursday 9th September for a complimentary live online webinar.

clip_image001Topics covered by the webinar include:

  • OS penetration; how many phones feature Android compared to LiMo, Windows and Symbian?
  • Analysis of current spec trends; Bluetooth, touchscreen, QWERTY, form factor, screen & camera resolution….
  • Shelf share analysis by region; which carriers offer the most Android phones?
  • Typical specs of Android phone vs handsets running other operating systems

The webinar is targeted at existing clients of the SpecTRAX service as well as product planners, product marketers and portfolio managers across the industry.

Attendance to the webinar is free however pre-registration is required. REGISTER –>>>           

Date:                 Thursday 9th September 2010           

Duration:           30 minutes, followed by 15 minutes Q&A           

Time:                  2pm BST UK / 9am EDT Boston, repeated at 5pm PDT LA

Once we have processed your registration, you will receive a confirmation email message with instructions on how to join the event. Feel free to forward this message to your colleagues who may be interested in this webinar.


January 20, 2010 15:01 srobinson

I was asked recently how many phones were HD-capable, and realised that the question is actually quite complex.

I should start with a definition for what I believe constitutes HD, as many handsets already claim some sort of High Defintion credentials, but very few actually deliver it...

- True HD, 1080p, is a 16:9 ratio screen with a resolution of 1920x1080 pixels and a frame rate of 60 frames per second (or 24 fps for Blu-ray players);

- 1080i is the same resolution, but the image is interlaced, effectively halving the frame rate;

- 720p is also 16:9, but with a resolution of 1280x720 pixels.

The highest resolution display on a handset at present is WVGA (800x480 pixels) and there are just under 200 handsets with that spec, the biggest being the HTC HD2 which has a very nice 4.3 inch screen, but WVGA is nowhere near big enough to be classed as HD.My take on HD is that we will see it on phones in certain functions: a)       Capture? Yes: The Samsung i8910 HD (also known (incorrectly) as the Omnia HD) was the first phone capable of capturing 720p HD video and the quality is immense. I think we will see many more phones in the near future being capable of capturing 720p or even 1080p HD;

b)      Playback on screen? No: The Samsung i8910 HD has a very impressive 3.7 inch, 640x360 pixel OLED screen which gives a fantastic representation of high quality (if not HD) video, but it’s not true HD playback on the screen. In fact it’s only nHD (ninth full 1080 HD) at 640x360 pixels. Converting the Samsung i8910’s specs into dots per inch gives a figure of 198dpi.  I would argue that the highest definition screen we will ever see on a phone is QHD (960 x 540 pixels) or at a real push 720HD (1280x720 pixels) which, on a 4-inch display, would result in 275dpi or 367dpi respectively. Putting a 1080p screen on a phone is a complete waste of time (and money) because the human eye cannot distinguish anything greater than about 300dpi;

c)       Playback off screen? Yes: We may see more usage of playing content from the phone onto a larger screen using the TV Out or mini HDMI capabilities of the phone, or maybe even using a built-in pico projector. Nokia has been a strong supporter of TV Out and we will certainly see many more phones in future with a mini HDMI port. As for pico projector phones, I’m not sure that they are going to appeal to the network operators because power consumption will be so poor that the phone will be dead after an hour or two, then there’s no revenue stream for the operators;

d)      Storage: This is where I think there is potential for HD. Using Moores Law, I estimate that in 10 years time the average phone will have 50GB internal memory and some high end phones will have around 1TB of NAND Flash memory, and probably for about the same price as about 32GB of NAND Flash today. What we will do with that memory is another matter. With 1TB you could store about 375 hours of full HD (about 180 movies) so perhaps we will all have our collection of HD movies on our phones ready for viewing when we’re on a business trip for example;

Battery life will certainly be affected by HD though, so we will probably see much bigger batteries (maybe 2000mAh) in handsets with HD capture or playback.

Finally, it's worth noting that several chipset companies have chips in, or close to, production capable of supporting HD capture including TI OMAP 3440 (12MP, 720p); NVIDIA Tegra APX (12MP, 720p); Broadcom 2727 (12MP, 720p); Qualcomm MSM8260 (16MP, 1080p); TI OMAP4 (20MP, 1080p), so it looks like HD capture and storage on phones will be a booming segment.

Stuart Robinson